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PSX4M is finally out

You’ve been waiting for this too long, so I finally released first part of my new Playstation emulator for Maemo. It’s based on updated source of PSX4ALL by ZodTTD and incorporates Maemo specific backends written by me. It uses new PulseAudio sound backend and HAA display scaling PSX native resolutions to 640×480 for N900 display (so it keeps correct aspect ratio).

The new concept for the emulator fully utilizes Maemo osso-games-startup frontend with standalone CLI psx4m worker binary.
And the first part of this combo is out: http://maemo.org/packages/view/psx4m/


Posted in Announcement, Maemo.


4 Responses

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  1. igor (Ukraine) says

    My English is so bad :( but i want to thank you for that great work (my dream is Need for speed on N900 ported like quake or doom, from PC) Thanks man for developing apps on maemo, you are very avesome human (*_*)

  2. Snake says

    Hey I’m not sure if I’m doing something wrong but i have this installed but cant seem to find the application from my app list… Is it a command interface or am i having an issue? Sorry I’m new at this.

    I have custom kernel running at 900mhz the ‘zImage900.fiasco’ on pr1.2

    Thanks!

  3. Tomasz Sterna says

    CLI stands for Command Line Interface, so you are absolutely right, that this is “a command interface”.

Continuing the Discussion

  1. PSX4M - PSX Emulator for Nokia N900 (Maemo5) - Emuforums.com linked to this post on 18 July 2010

    [...] PSX4M – PSX Emulator for Nokia N900 (Maemo5) I finally released first part of my new Playstation emulator for Maemo. It's based on updated source of PSX4ALL by ZodTTD and incorporates Maemo specific backends written by me. It uses new PulseAudio sound backend and HAA display scaling PSX native resolutions to 640×480 for N900 display (so it keeps correct aspect ratio). The new concept for the emulator fully utilizes Maemo osso-games-startup frontend with standalone CLI psx4m worker binary. And the first part of this combo is out: maemo.org – package overview for PSX4M My blog post about the release: PSX4M is finally out | Aberration [...]



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