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<channel>
	<title>Aberration &#187; Announcement</title>
	<atom:link href="http://tomasz.sterna.tv/topics/announcement/feed/" rel="self" type="application/rss+xml" />
	<link>http://tomasz.sterna.tv</link>
	<description>technology babbling</description>
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		<item>
		<title>1st &amp; 3rd place</title>
		<link>http://tomasz.sterna.tv/2010/08/1st-3rd/</link>
		<comments>http://tomasz.sterna.tv/2010/08/1st-3rd/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 13:12:25 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=731</guid>
		<description><![CDATA[It might be worth noting, that I took 1st &#038; 3rd place at Maemo Coding Competition 1 &#8211; Games Category. 1st &#038; 3rd place &#169;, .]]></description>
			<content:encoded><![CDATA[<p>It might be worth noting, that I took <a href="http://talk.maemo.org/showthread.php?t=58990">1st &#038; 3rd place at Maemo Coding Competition 1 &#8211; Games Category</a>.</p>
<p><small><a href="http://tomasz.sterna.tv/2010/08/1st-3rd/">1st &#038; 3rd place</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/08/1st-3rd/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PSX4M is finally out</title>
		<link>http://tomasz.sterna.tv/2010/07/psx4m-is-finally-out/</link>
		<comments>http://tomasz.sterna.tv/2010/07/psx4m-is-finally-out/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 10:11:57 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=718</guid>
		<description><![CDATA[You&#8217;ve been waiting for this too long, so I finally released first part of my new Playstation emulator for Maemo. It&#8217;s based on updated source of PSX4ALL by ZodTTD and incorporates Maemo specific backends written by me. It uses new PulseAudio sound backend and HAA display scaling PSX native resolutions to 640&#215;480 for N900 display [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve been waiting for this too long, so I finally released first part of my new Playstation emulator for Maemo. It&#8217;s based on updated source of <a href="http://www.zodttd.com/wp/about/">PSX4ALL by ZodTTD</a> and incorporates Maemo specific backends written by me. It uses new <em><a href="http://www.pulseaudio.org/">PulseAudio</a> sound backend</em> and <em><a href="http://maemo.org/api_refs/5.0/5.0-final/hildon/hildon-HildonAnimationActor.html">HAA</a> display</em> scaling PSX native resolutions to 640&#215;480 for N900 display (so it keeps correct aspect ratio).</p>
<p>The new concept for the emulator fully utilizes Maemo <a href="http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/Using_Multimedia_Components/Using_Games_Start-up_Screen">osso-games-startup</a> frontend with standalone CLI psx4m worker binary.<br />
And the first part of this combo is out: <a href="http://maemo.org/packages/view/psx4m/">http://maemo.org/packages/view/psx4m/</a></p>
<p><small><a href="http://tomasz.sterna.tv/2010/07/psx4m-is-finally-out/">PSX4M is finally out</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/07/psx4m-is-finally-out/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>POWDER &#8211; roguelike from GBA to Maemo</title>
		<link>http://tomasz.sterna.tv/2010/06/powder-roguelike-from-gba-to-maemo/</link>
		<comments>http://tomasz.sterna.tv/2010/06/powder-roguelike-from-gba-to-maemo/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 15:50:16 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[fremantle]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[roguelike]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=703</guid>
		<description><![CDATA[On pupnik&#8216;s request I did a quick port of POWDER &#8211; a nice roguelike game originally developped for GBA. It took me about half an hour. :) POWDER &#8211; roguelike from GBA to Maemo &#169;, .]]></description>
			<content:encoded><![CDATA[<p>On <a href="http://pupnik.de/">pupnik</a>&#8216;s request I did a quick port of <a href="http://www.zincland.com/powder/index.php?pagename=about">POWDER</a> &#8211; a nice roguelike game originally developped for <acronym title="GameBoy Advance">GBA</acronym>. It took me about half an hour. :)</p>
<p><a href="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-POWDER.png"><img src="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-POWDER-300x180.png" alt="" title="zrzut_ekranu-POWDER" width="300" height="180" class="aligncenter size-medium wp-image-704" /></a></p>
<p><small><a href="http://tomasz.sterna.tv/2010/06/powder-roguelike-from-gba-to-maemo/">POWDER &#8211; roguelike from GBA to Maemo</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/06/powder-roguelike-from-gba-to-maemo/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>OpenDUNE for Maemo</title>
		<link>http://tomasz.sterna.tv/2010/06/opendune-for-maemo/</link>
		<comments>http://tomasz.sterna.tv/2010/06/opendune-for-maemo/#comments</comments>
		<pubDate>Mon, 31 May 2010 22:23:06 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[dune 2]]></category>
		<category><![CDATA[fremantle]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[port]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=696</guid>
		<description><![CDATA[Porting games to Fremantle if taking me less and less time&#8230; :-) OpenDUNE for Maemo &#169;, .]]></description>
			<content:encoded><![CDATA[<p>Porting games to Fremantle if taking me less and less time&#8230; :-)</p>
<p><a href="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-OpenDUNE.png"><img src="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-OpenDUNE-300x180.png" alt="" title="zrzut_ekranu-OpenDUNE" width="300" height="180" class="aligncenter size-medium wp-image-698" /></a></p>
<p><a href="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-Gameplay.png"><img src="http://tomasz.sterna.tv/uploads/2010/06/zrzut_ekranu-Gameplay-300x180.png" alt="" title="zrzut_ekranu-Gameplay" width="300" height="180" class="aligncenter size-medium wp-image-697" /></a></p>
<p><small><a href="http://tomasz.sterna.tv/2010/06/opendune-for-maemo/">OpenDUNE for Maemo</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/06/opendune-for-maemo/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Globulation 2 Maemo Edition</title>
		<link>http://tomasz.sterna.tv/2010/05/globulation-2-maemo-edition/</link>
		<comments>http://tomasz.sterna.tv/2010/05/globulation-2-maemo-edition/#comments</comments>
		<pubDate>Mon, 31 May 2010 15:32:54 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[fremantle]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[globulation 2]]></category>
		<category><![CDATA[port]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=686</guid>
		<description><![CDATA[With a little work I finally managed to port Globulation 2 to Maemo 5. It&#8217;s an immensely fun RTS game with a new approach to taking the burden of micromanagement off the player. The package is available from github, because the extras builder is broken. Globulation 2 Maemo Edition &#169;, .]]></description>
			<content:encoded><![CDATA[<p>With a little work I finally managed to port <a href="http://globulation2.org/">Globulation 2</a> to Maemo 5.<br />
It&#8217;s an immensely fun <acronym title="Real-Time Strategy">RTS</acronym> game with a new approach to taking the burden of micromanagement off the player.</p>
<p>The <a href="http://github.com/smokku/glob2/downloads">package is available from github</a>, because the <a href="https://garage.maemo.org/builder/fremantle/glob2_0.9.4.4-1maemo1/armel.root.log.FAILED.txt">extras builder is broken</a>.</p>
<p><a href="http://tomasz.sterna.tv/uploads/2010/05/zrzut_ekranu-Settings.png"><img src="http://tomasz.sterna.tv/uploads/2010/05/zrzut_ekranu-Settings-300x180.png" alt="" title="zrzut_ekranu-Settings" width="300" height="180" class="aligncenter size-medium wp-image-688" /></a></p>
<p><a href="http://tomasz.sterna.tv/uploads/2010/05/zrzut_ekranu-in-progress.png"><img src="http://tomasz.sterna.tv/uploads/2010/05/zrzut_ekranu-in-progress-300x180.png" alt="" title="zrzut_ekranu-in-progress" width="300" height="180" class="aligncenter size-medium wp-image-687" /></a></p>
<p><small><a href="http://tomasz.sterna.tv/2010/05/globulation-2-maemo-edition/">Globulation 2 Maemo Edition</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/05/globulation-2-maemo-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Red Alert Maemo Edition</title>
		<link>http://tomasz.sterna.tv/2010/05/open-red-alert-maemo-edition/</link>
		<comments>http://tomasz.sterna.tv/2010/05/open-red-alert-maemo-edition/#comments</comments>
		<pubDate>Fri, 21 May 2010 18:00:04 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[n900]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[red alert]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=665</guid>
		<description><![CDATA[After some trial and error I&#8217;ve managed to get the SVN version of Open Red Alert working on Fremantle. It&#8217;s a very preliminary port similar to my Bos Wars port and it needs a lot of love to really enjoy it. The main concern is the conventional RTS controls, that use RMB a lot. I [...]]]></description>
			<content:encoded><![CDATA[<p>After some trial and error I&#8217;ve managed to get the SVN version of <a href="http://code.google.com/p/openredalert/">Open Red Alert</a> working on Fremantle.</p>
<p>It&#8217;s a very preliminary port similar to my <a href="http://maemo.org/packages/view/boswars/">Bos Wars port</a> and it needs a lot of love to really enjoy it.<br />
The main concern is the conventional RTS controls, that use RMB a lot. I need to think of a method for easy scrolling the map, canceling construction, placing construction markers, etc.</p>
<p>You may find the <a href="http://github.com/smokku/ora/downloads">deb on github</a> &#8211; the Extras autobuilder <a href="https://garage.maemo.org/builder/fremantle/openredalert_r534-1/">does not like it</a>.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/xjizBs6ebKg&#038;hl=pl_PL&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xjizBs6ebKg&#038;hl=pl_PL&#038;fs=1&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p><small><a href="http://tomasz.sterna.tv/2010/05/open-red-alert-maemo-edition/">Open Red Alert Maemo Edition</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/05/open-red-alert-maemo-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bos Wars Maemo Edition</title>
		<link>http://tomasz.sterna.tv/2010/05/bos-wars-maemo-edition/</link>
		<comments>http://tomasz.sterna.tv/2010/05/bos-wars-maemo-edition/#comments</comments>
		<pubDate>Fri, 14 May 2010 16:03:53 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[bos wars]]></category>
		<category><![CDATA[n900]]></category>
		<category><![CDATA[port]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=671</guid>
		<description><![CDATA[Another port of Linux game for Nokia N900 is ready. This time I&#8217;ve taken a very nice RTS &#8211; Bos Wars. You may get it from Extras. Bos Wars Maemo Edition &#169;, .]]></description>
			<content:encoded><![CDATA[<p>Another port of Linux game for Nokia N900 is ready.<br />
This time I&#8217;ve taken a <em>very</em> nice RTS &#8211; <a href="http://www.boswars.org/">Bos Wars</a>.</p>
<p><a href="http://i29.tinypic.com/29f89s2.png" target="_blank"><img alt="Bos Wars Screenshot" src="http://i29.tinypic.com/29f89s2.png" title="Bos Wars Screenshot" class="aligncenter" width="400" height="240" /></a></p>
<p>You may get it from <a href="http://maemo.org/packages/view/boswars/">Extras</a>.</p>
<p><small><a href="http://tomasz.sterna.tv/2010/05/bos-wars-maemo-edition/">Bos Wars Maemo Edition</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/05/bos-wars-maemo-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Widelands Maemo Edition</title>
		<link>http://tomasz.sterna.tv/2010/05/widelands-maemo-edition/</link>
		<comments>http://tomasz.sterna.tv/2010/05/widelands-maemo-edition/#comments</comments>
		<pubDate>Thu, 13 May 2010 08:45:20 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[settlers]]></category>
		<category><![CDATA[widelands]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=659</guid>
		<description><![CDATA[This was a fun project to port. :) It wasn&#8217;t straightforward though. Original Widelands UI uses right mouse button extensively, so it needed changing. I removed mouse cursor, added mouse dragging of map and double-tap to close windows. Maemo 5 does not support OGG sound in its SDL_Mixer library, so this needed working around too. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://wl.widelands.org/"><img class="aligncenter" title="Widelands" src="http://wl.widelands.org/wlmedia//img/HomepageSplash.jpg" alt="Widelands" width="600" height="370" /></a></p>
<p><span id="more-659"></span>This was a fun project to port. :) It wasn&#8217;t straightforward though. Original <a href="http://wl.widelands.org/">Widelands</a> UI uses right mouse button extensively, so it needed changing. I removed mouse cursor, added mouse dragging of map and double-tap to close windows. Maemo 5 does not support OGG sound in its SDL_Mixer library, so this needed working around too.</p>
<p>It&#8217;s very playable now (using stylus) and it got me hooked to playing while commuting.</p>
<p><small><a href="http://tomasz.sterna.tv/2010/05/widelands-maemo-edition/">Widelands Maemo Edition</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/05/widelands-maemo-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UAE4All Maemo Edition</title>
		<link>http://tomasz.sterna.tv/2010/04/uae4all-maemo-edition/</link>
		<comments>http://tomasz.sterna.tv/2010/04/uae4all-maemo-edition/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 13:10:40 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[n900]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[uae4all]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=638</guid>
		<description><![CDATA[Yesterday evening I finally released preliminary Maemo port of Chui&#8217;s UAE4All Amiga 500 emulator for Dreamcast console. It&#8217;s capable of running A500 software full-speed on normal Nokia N900. With OCS graphics, real sound, mouse, keyboard and joystick. I really enjoyed watching Spaceballs &#8211; State of the Art full speed (for the 50th+ time during port [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="UAE4All Logo" src="http://github.com/smokku/uae4all/raw/master/data/splash.bmp" class="alignleft" width="226" height="180" />Yesterday evening I finally released preliminary Maemo port of <a href="http://chui.dcemu.co.uk/uae4all.html">Chui&#8217;s UAE4All Amiga 500 emulator for Dreamcast console</a>.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/gZc82p2nxdU&#038;hl=pl_PL&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gZc82p2nxdU&#038;hl=pl_PL&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>It&#8217;s capable of running A500 software full-speed on normal Nokia N900. With OCS graphics, real sound, mouse, keyboard and joystick. I really enjoyed watching <a href="http://spaceballs.untergrund.net/releases.html">Spaceballs &#8211; State of the Art</a> full speed (for the 50th+ time during port development ^_^).</p>
<p><small><a href="http://tomasz.sterna.tv/2010/04/uae4all-maemo-edition/">UAE4All Maemo Edition</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
			<wfw:commentRss>http://tomasz.sterna.tv/2010/04/uae4all-maemo-edition/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>PSX4All with Hildon UI</title>
		<link>http://tomasz.sterna.tv/2010/03/psx4all-with-hildon-ui/</link>
		<comments>http://tomasz.sterna.tv/2010/03/psx4all-with-hildon-ui/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 16:41:18 +0000</pubDate>
		<dc:creator>Tomasz Sterna</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Maemo]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[n900]]></category>
		<category><![CDATA[psx]]></category>
		<category><![CDATA[psx4all]]></category>
		<category><![CDATA[ui]]></category>

		<guid isPermaLink="false">http://tomasz.sterna.tv/?p=600</guid>
		<description><![CDATA[Yesterday my psx4all port for Maemo 5 got a &#8220;nice&#8221; Hildon UI. I&#8217;ve written it with DrNokSnes UI as inspiration and &#8220;borrowing&#8221; some code from. It&#8217;s fully Hildon based and uses nice touch features of N900. Other changes are based on SDL_haa library which allows hardware accelerated screen scaling. PSX4All with Hildon UI &#169;, .]]></description>
			<content:encoded><![CDATA[<p>Yesterday <a href="http://tomasz.sterna.tv/2010/03/psx4all-maemo-edition/">my psx4all port for Maemo 5</a> got a &#8220;nice&#8221; Hildon UI.</p>
<p><img alt="" src="http://talk.maemo.org/attachment.php?attachmentid=8609&#038;stc=1&#038;d=1270151950" title="PSX4All Maemo Edition UI" class="aligncenter" width="400" height="240" /></p>
<p>I&#8217;ve written it with DrNokSnes UI as inspiration and &#8220;borrowing&#8221; some code from. It&#8217;s fully Hildon based and uses nice touch features of N900.</p>
<p>Other changes are based on SDL_haa library which allows hardware accelerated screen scaling.</p>
<p><small><a href="http://tomasz.sterna.tv/2010/03/psx4all-with-hildon-ui/">PSX4All with Hildon UI</a> &copy;, <a rel="license" href=""></a>.</small></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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